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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Command: Fel Beam [#229242]
Command: Fel Beam 
    1000 yd range
Instant cast   
Viz'aduum the Watcher commands the Legion Command Ship to target an enemy with Fel Beam. Fel Beam inflicts 27 Fire damage every 0.5 sec and creates Fel Flames in its wake.
Quick Facts
  • Added in 7.2.0


Referenced spells:
- Fel Beam
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range1000 yards (1000 Yards)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Force Cast With Target As Caster


Targets: Starting From Caster, Targets by DB Entry in Area
Radius: 1000 yards
Effect #1Force Cast With Target As Caster


Targets: Starting From Caster, Targets by DB Entry in Area
Radius: 1000 yards
Attributes - [Client-Side] Hidden from spellbook / aura bar
- [Client-Side] Hide from combat log
- [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Can't trigger proc
- Does not put caster in combat
- Always hit
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG
- Castable while on vehicle
- Can target untargetable targets
- SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE

and 6 other unknown attributes
Conditions (1)Changelog (2)
Source TypeCondition TypeCondition ValueElseGroup
Spell Implicit TargetObject Entry0