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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Communing [#319538]
Communing 
    100 yd range
Channeled   

Spell details
FamilyGenericLeveln/a
Costn/aDuration6 seconds
Range100 yards (Vision)SchoolPhysical
Cast TimeChanneledMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Periodically Trigger Spell
Interval: 6 seconds


Targets: Area near caster, Targets by DB Entry in Area
Radius: 20 yards
Effect #1Force Cast With Target As Caster


Targets: Caster
Attributes - Usable while dead
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Channeled target
- Doesn't break stealth
- Channeled self
- Doesn't generate threat
- Can be cast on dead targets
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Spell can trigger even if triggered?
- Can't trigger proc
- Does not put caster in combat
- Persists through death
- Usable while stunned
- Usable while feared
- Usable while confused
- SPELL_ATTR6_ONLY_VISIBLE_TO_CASTER

and 7 other unknown attributes
Conditions (1)See also (30)
Source TypeCondition TypeCondition ValueElseGroup
Spell Implicit TargetObject Entry0