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Use this script to see basic informations about spells + very complex info about them and their mechanics
Conductivity [#73718]

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- Added in 4.0.3
Referenced spells:
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Buff
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Family | Generic | Level | n/a |
Cost | n/a | Duration | 13 seconds |
Range | 10 yards (Very Short) | School | Nature |
Cast Time | 2 sec cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | Magic |
Charges | n/a | Max Targets | 1 |
GCD | n/a | GCD Category | n/a |
Damage Class | Magic | ||
Effect #0 | Apply Aura: Proc Trigger Spell Chance: 100% Targets: Starting From Caster, Nearby enemies Radius: 35 yards | ||
Proc Flags | - Successful melee auto attack - Successful attack by spell with melee damage class - Successful Ranged auto attack - Successful Ranged attack by spell with ranged damage class - Successful Negative Magic spell hit | ||
Proc Chance | 100% | ||
Attributes | - Can only be cast on players and 1 other unknown attribute |
Changelog (5) | See also (4) |
Name | Version (mouseover to see tooltip) |
Conductivity | (14107) |
Conductivity | (14040) |
Conductivity | (14002) |
Conductivity | (13914) |
Conductivity | Before (13914) |