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NAME or ID  Show non-player spells

Corrosive Blood [#143791]
99
Corrosive Blood 
    300 yd range
Instant cast   
Inflicts 340 Nature damage initially, and then 90 Nature damage every 1 seconds.
Quick Facts
  • Added in 5.4.0


Buff
Corrosive Blood   Magic
Inflicts 90 Nature damage every 1 seconds.

30 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration30 seconds
Range300 yards (300)SchoolNature
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel TypeMagic
Chargesn/aMax Targets2 (2 @ Normal, 7 @ Heroic, 4 @ Mythic (Raid))
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0School damage
Value: 340
Value: 397.517 on Heroic
Value: 454.305 on 10h
Value: 499.735 on 25h
Value: 99.9471 on LFR Old
Value: 13.6291 on Normal
Value: 19.0808 on Heroic
Value: 25.7591 on Mythic (Raid)
Value: 6.81457 on LFR
Damage School: Nature
Targets: Starting From Caster, Nearby enemies
Radius: 200 yards
Effect #1Apply Aura: Periodic Damage
Value: 90 every 1 second
Value: 99.9471 every 1 second on Heroic
Value: 113.576 every 1 second on 10h
Value: 124.934 every 1 second on 25h
Value: 11.3576 every 1 second on LFR Old
Value: 3.81616 every 1 second on Normal
Value: 5.34263 every 1 second on Heroic
Value: 7.21209 every 1 second on Mythic (Raid)
Value: 1.90808 every 1 second on LFR
Targets: Starting From Caster, Nearby enemies
Radius: 200 yards
Attributes - Usable while mounted
- Usable while sitting
- Doesn't break stealth
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Can only be cast on players
- Ignores resistances
- SPELL_ATTR4_COMBAT_LOG_NO_CASTER
- Can channel when moving
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle
- Special speed calculation

and 5 other unknown attributes
Triggered by (1)Changelog (8)See also (3)
SpellFamily
Generic