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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Crash [#298588]
Crash 
    100 yd range
Instant cast   
Inflicts 50 Physical damage to the victim and knocks them back.

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range100 yards (Tower)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMelee
Effect #0School damage
Value: 50
Damage School: Physical
Targets: Enemy
Effect #1Knockback
Vertical Speed: 100
Horizontal Speed: 200
Targets: Enemy
Attributes - [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Usable while mounted
- Probably negative spell?
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Can only be cast on players
- Can't trigger proc
- Does not put caster in combat
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Don't turn during cast
- Castable while on vehicle
- SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE

and 6 other unknown attributes
Triggered by AreaTrigger (3)See also (7)
SpellFamily
Generic
Generic
Generic