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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Critter Explosion [#287877]
Critter Explosion 
    300 yd range
3 sec cast   
Inflicts 100 Fire damage to players within 8 yards and fires off Sheep Shrapnel in several directions.


Referenced spells:
- Sheep Shrapnel
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range300 yards (300)SchoolFire
Cast Time3 sec castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0Dummy (server-side)
Value: 0
Targets: Caster
Effect #1School damage
Value: 100
Damage School: Fire
Targets: Starting From Caster, Nearby enemies
Radius: 8 yards
Effect #2Instant kill
Value: 0
Targets: Caster
Effect #3Trigger Spell


Targets: Caster
Attributes - Usable while mounted
- Probably negative spell?
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Can target out-of-LoS targets
- Does not reset autoattack timers
- Cannot critically hit
- Can only be cast on players
- Can't trigger proc
- Usable while stunned
- [Client-Side] Hide duration
- Usable while feared
- Usable while confused
- Ignore damage percent mods

and 6 other unknown attributes
See also (1)
SpellFamily
Generic