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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Crowd Pummel [#10887]
Crowd Pummel 
    Melee range
Instant cast   
Pummels nearby enemies for normal damage plus 100 and interrupts any spell being cast for 4 seconds.
Screenshot


Spell details
FamilyGenericLeveln/a
Costn/aDuration4 seconds
Range5 yards (Combat)SchoolPhysical
Cast TimeInstant castMechanicInterrupt
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMelee
Effect #0Weapon Damage %
Value: 100%
Damage School: Physical
Targets: Starting From Caster, Nearby enemies
Radius: 10 yards
Effect #1Interrupt Cast
Targets: Starting From Caster, Nearby enemies
Radius: 10 yards
Effect #2Knockback
Vertical Speed: 124
Horizontal Speed: 75
Targets: Starting From Caster, Nearby enemies
Radius: 10 yards
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Force melee combat
Used by (3)Changelog (6)
CreatureLevelReactTypeZonePatchSpawns
Crowd Pummeler 9-6010 - 30A HMechanical Gnomeregan1.11.1 1
Magistrate Barthilas20 - 30A HUndead Stratholme1.11.1 1
Setis15 - 30A HHumanoidSilithus1.11.1 1