login

Latest fixes

Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Crusader Strike [#17281]
5
Crusader Strike 
Requires Melee weapon
160 Mana   Melee range
Instant cast   
Inflicts 300 damage to an enemy and increases the Holy damage it takes by 25 per Crusader Strike. Can be applied up to 5 times. Lasts 30 seconds.


Buff
Crusader Strike   Magic
Holy damage taken is increased.

30 seconds remaining
Spell details
FamilyGenericLeveln/a
Cost 160 ManaDuration30 seconds
Range5 yards (Combat)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel TypeMagic
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassMelee
Effect #0Weapon Damage %
Value: 300%
Damage School: Physical
Targets: Enemy
Effect #1Apply Aura: Mod Damage Taken %
Value: 25%
Affected Spell Schools: Holy
Targets: Enemy
Attributes - Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Force melee combat
Used by (2)Changelog (6)See also (40)
CreatureLevelReactTypeZonePatchSpawns
[Deprecated for 4.x]Grimtotem Reaver1 - 60A HHumanoid 1.11.1 0
Vindicator Maraad1 - 60A HHumanoid 3.0.2 1