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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Crusader Strike [#192219]
Crusader Strike 
Requires Melee weapon
    Melee range
Instant cast   4.5 s cooldown
An instant strike that causes 80 Physical damage.
Quick Facts
  • Added in 7.0.1

Modifiers
Templar's Verdict


Referenced spells:
- Templar's Verdict
Spell details
FamilyPaladinLeveln/a
Costn/aDurationn/a
Range5 yards (Combat)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldown4.5 s cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassMelee
Effect #0Normalized Weapon Damage
Value: 0
Targets: Enemy
Effect #1Weapon Damage %
Value: 80%
Damage School: Physical
Targets: Enemy
Effect #2Give Power
Value: 2
Power Type: Holy Power
Targets: Caster
Effect #3Dummy (server-side)
Value: 0
Targets: Caster
Attributes - Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Force melee combat
- [Client-Side] Don't display in aura bar
- Can target possessed friends

and 1 other unknown attribute
See also (40)