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NAME or ID  Show non-player spells

Crusader Strike [#36647]
Crusader Strike 
Requires Melee weapon
160 Mana   Melee range
Instant cast   
Inflicts 1 damage to an enemy and increases the Holy damage it takes by 1 per Crusader Strike. Can be applied up to 5 times. Lasts 10 seconds.


Buff
Crusader Strike   Magic
Holy damage taken is increased.

10 seconds remaining
Spell details
FamilyGenericLeveln/a
Cost 160 ManaDuration10 seconds
Range5 yards (Combat)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel TypeMagic
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassMelee
Effect #0School damage
Value: 1
Damage School: Physical
Targets: Enemy
Effect #1Apply Aura: Mod Damage Taken
Value: 1
Affected Spell Schools: Holy
Targets: Enemy
Attributes - Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Force melee combat
Changelog (6)See also (40)
NameVersion (mouseover to see tooltip)
Crusader Strike (18379)
Crusader Strike (14107)
Crusader Strike (14040)
Crusader Strike (14002)
Crusader Strike (13914)
Crusader StrikeBefore (13914)