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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Custody of the Deep [#292650]
Custody of the Deep 
Taking damage has a low chance to form a protective bubble around you for 40 seconds that absorbs 25% of incoming damage, up to 0 * (1 + $Versatility) When the bubble bursts, increase your primary stat by 25 for 1 minute, stacking up to 3 times.
RPPM data: 3 base RPPM


Referenced spells:
- Custody of the Deep
- Custody of the Deep
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Rangen/aSchoolPhysical
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Proc Trigger Spell
Chance: 100%


Targets: Caster
Proc Flags- Killed by agressor
- Kill target (in most cases need XP/Honor reward)
- Successful melee auto attack
- Taken damage from melee auto attack hit
- Successful attack by spell with melee damage class
- Taken damage by Spell that use melee weapon
- Successful Ranged auto attack
- Taken damage from ranged auto attack
- Successful Ranged attack by spell with ranged damage class
- Taken damage by Spell that use ranged weapon
- Successful Positive spell hit
- Taken Positive spell hit
- Successful Negative spell hit
- Taken Negative spell hit
- Successful Positive Magic spell hit
- Taken Positive Magic spell hit
- Successful Negative Magic spell hit
- Taken Negative Magic spell hit
- Successful do periodic (damage or healing, depending on hit type)
- Taken spell periodic (damage or healing, depending on hit type)
- Taken any damage
- On gameobject activation
- Successful main-hand spell & melee attacks
- Successful off-hand spell & melee attacks
- Died in any way
- On jump
- On enter combat
- On encounter start
Proc Chance101%
Attributes - Passive spell
- Can proc triggered
- Send amount to client buff
- Amount scales with source Item Level

and 2 other unknown attributes
Used by items (1)See also (16)
ItemLevelType
60Polearm