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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Cyclone [#261521]
Cyclone 
    20 yd range
1.7 sec cast   
Tosses the enemy target into the air, disorienting them but making them invulnerable for up to 6 seconds. Only one target can be affected by your Cyclone at a time.


Buff
Cyclone 
Disoriented and invulnerable.

6 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration6 seconds
Range20 yards (Short)SchoolNature
Cast Time1.7 sec castMechanicBanish
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassMagic
Effect #0Apply Aura: Stun
Targets: Enemy
Mechanic: Banish
Effect #1Apply Aura: Spell School Immunity
Value: 0
Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane
Targets: Enemy
Mechanic: Banish
Effect #2Apply Aura: Mod Healing Taken %
Value: -100%
Targets: Enemy
Mechanic: Banish
Attributes - Not usable while shapeshifted/polymorphed
- Unaffected by school immunity
- Does not necessarily need shapeshift
- Spell hits only one target
- [Client-Side] UI attribute
- Don't reset swing if instant

and 6 other unknown attributes
See also (33)
SpellFamily
Druid
Basic Druid spell
Generic
Generic
Generic
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Druid
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic