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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Dancing Steel [#104434]
Dancing Steel 
Requires One-Handed Axes, Two-Hand Axes, One-Handed Maces,
Two-Hand Maces, Polearms, One-Handed Swords, Two-Hand Swords,
???, Staves, One-Handed Exotic, Two-Hand Exotic,
Fist Weapons, Daggers, Wand
2 sec cast   
Reagents:
   Spirit Dust (12), Sha Crystal (10)
    
Permanently enchants a melee weapon to sometimes increase your Strength or Agility by 31 when dealing melee damage. Your highest stat is always chosen. Cannot be applied to items higher than level $ecix.
Quick Facts
  • Added in 5.0.4

Screenshot


Spell details
FamilyGeneric (Enchanting)Leveln/a
Costn/aDurationn/a
Rangen/aSchoolPhysical
Cast Time2 sec castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Enchant Item
Value: 31
Enchantment: Dancing Steel
Attributes - Trade/Profession spell
- Not usable while shapeshifted/polymorphed
- Doesn't generate threat
Used by items (2)Changelog (11)See also (4)
ItemLevelType
32Item Enchantment (Weapon)
35Enchanting Formula