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NAME or ID  Show non-player spells

Death Strike [#49998]
Death Strike 
Requires Melee weapon
450 Runic Power   Melee range
Instant cast   
Focuses dark power into a strike that deals (46.43% AP) Physical damage and heals you for 25% of all damage taken in the last 5 sec, minimum 7.0% of maximum health.
Modifiers
Frost Death Knight

Screenshot



Referenced spells:
- Death Strike Off-Hand
- Frost Death Knight
Spell details
FamilyDeath Knight (Basic Death Knight spell)Level4
Cost 450 Runic PowerDurationn/a
Range5 yards (Combat)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassMelee
Effect #0School damage
Value: 0
Damage School: Physical
Targets: Enemy
AttackPower coefficient: 46.43 %
Effect #1Dummy (server-side)
Value: 25
Targets: Enemy
Effect #2Dummy (server-side)
Value: 7
Targets: Enemy
Effect #3Dummy (server-side)
Value: 5
Targets: Enemy
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Force melee combat
- Does not necessarily need shapeshift
- Requires main hand weapon

and 2 other unknown attributes
Scenario objective (1)Criteria of tree (1)Modified by (24)Changelog (32)See also (11)
ScenarioObjective
Combat Training#8. Healing on the Offense
Learn about Death Strike.