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NAME or ID  Show non-player spells

Death Strike [#53639]
Death Strike 
Requires Melee weapon
    Melee range
Instant cast   
Instantly attack the target, dealing 600% weapon damage and inflicting a disease dealing 350 over 21 seconds. Any existing heal over time spells on the target become corrupted, dramatically increasing the damage done by the disease and removing the healing effect.


Buff
Death Strike   Disease
Disease dealing Shadow damage every 3 seconds.

21 seconds remaining
Spell details
FamilyDeath KnightLeveln/a
Costn/aDuration21 seconds
Range5 yards (Combat)SchoolShadow
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel TypeDisease
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassMelee
Effect #0Normalized Weapon Damage
Value: 0
Targets: Enemy
Effect #1Weapon Damage %
Value: 600%
Damage School: Shadow
Targets: Enemy
Effect #2Apply Aura: Periodic Damage #2
Value: 50
Targets: Enemy
Attributes - [Client-Side] Show "ability" instead of "spell"
- [Client-Side] Don't hide unit weapons in sheath
- Force melee combat
- Requires main hand weapon

and 1 other unknown attribute
Changelog (6)See also (11)
NameVersion (mouseover to see tooltip)
Death Strike (18500)
Death Strike (14107)
Death Strike (14040)
Death Strike (14002)
Death Strike (13914)
Death StrikeBefore (13914)