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NAME or ID  Show non-player spells

Decapitate [#54670]
Decapitate 
Requires Melee weapon
3 sec cast   
Attempts to decapitate all targets in melee range of the caster, causing 300% weapon damage.

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Rangen/aSchoolPhysical
Cast Time3 sec castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassMelee
Effect #0Weapon Damage %
Value: 300%
Damage School: Physical
Targets: Starting From Caster, Nearby enemies
Radius: 8 yards
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Does not reset autoattack timers
- Requires main hand weapon
Used by (1)Changelog (5)See also (16)
CreatureLevelReactTypeZonePatchSpawns
Warlord Zol'Maz20 - 30A HHumanoidZul'Drak3.0.1 1