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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Deep Freeze [#354638]
Deep Freeze 
    Unlimited range
Instant cast   
Kel'Thuzad chills the air causing ice patches to continually form on the ground and last for the remainder of the encounter. Standing within these ice patches inflicts 25 Frost damage every 1 sec.


Referenced spells:
- Deep Freeze
Spell details
FamilyGenericLeveln/a
Costn/aDuration10 minutes
Range50000 yards (Anywhere - Unlimited)SchoolFrost
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0Create Area Trigger
Value: 0
Value: 0 on LFR
Entry: 23187
Targets: Spell Destination, Random Direction In Radius
Radius: 3 yards
Attributes - [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Usable while mounted
- Probably negative spell?
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Can't trigger proc
- Does not put caster in combat
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Don't turn during cast
- Castable while on vehicle
- SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE

and 6 other unknown attributes
Triggered by (1)See also (25)
SpellFamily
Generic