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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Deferred Sentence [#297566]
Deferred Sentence 
    100 yd range
Instant cast   
Standing still builds up charge within the player's body. While moving, Deferred Sentence inflicts Nature damage to the player. Upon expiration, Deferred Sentence inflicts the remaining damage left from the decree.


Buff
Deferred Sentence 
0 Nature damage stored. Inflicts this amount of damage upon moving.

30 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration30 seconds
Range100 yards (Vision)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Absorb Damage
Value: 0
Affected Spell Schools: Physical
Targets: Caster
Attributes - Usable while mounted
- Probably negative spell?
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Cannot critically hit
- Can't trigger proc
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- SPELL_ATTR4_COMBAT_LOG_NO_CASTER
- Usable while stunned
- Usable while feared
- Usable while confused
- Ignore damage percent mods
- Send amount to client buff

and 5 other unknown attributes
See also (7)