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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Deferred Sentence [#303117]
Deferred Sentence 
When active, all players take Nature damage while moving. Standing still stores this damage until the player moves again.


Buff
Deferred Sentence 
When active, all players take Nature damage while moving. Standing still stores this damage until the player moves again.

24 days, 20 hours, 31 minutes, 23 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration24 days, 20 hours, 31 minutes, 23 seconds
Rangen/aSchoolPhysical
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Spawn Effect
Value: 0
Targets: Caster
Effect #1Apply Aura: Dummy aura (server-side)
Value: 0
Targets: Caster
Attributes - [Client-Side] Hide from combat log
- Usable while mounted
- Probably negative spell?
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can target out-of-LoS targets
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- SPELL_ATTR4_COMBAT_LOG_NO_CASTER
- Usable while stunned
- Usable while feared
- Usable while confused
- Don't turn during cast

and 5 other unknown attributes
Used by (1)See also (7)
CreatureLevelReactTypeZonePatchSpawns
Deferred Sentence1 - 60A HUnspecified The Eternal Palace 1