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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Degenerate [#364073]
Degenerate 
    300 yd range
1.5 sec cast   6 s cooldown
The Degeneration Automa inscribes the target with protoform energy, inflicting 10 Cosmic damage every 0.5 sec for 15 seconds.


Referenced spells:
- Degenerate

Buff
Degenerate 
Taking 10 Cosmic damage every 0.5 sec.

15 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration15 seconds
Range300 yards (300)SchoolHoly, Nature, Shadow, Arcane
Cast Time1.5 sec castMechanicn/a
Cooldown6 s cooldownDispel Typen/a
Chargesn/aMax Targets1
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Periodic dummy (Server Side)
Value: 1 every 500 milliseconds
Value: 1 every 1 second on LFR
Targets: Any
Attributes - [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Channeled target
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Doesn't generate threat
- Force facing target when channeling
- Can target out-of-LoS targets
- Does not reset autoattack timers
- Does not necessarily need shapeshift
- Can't trigger proc
- Does not put caster in combat
- Always hit
- Requires wand
- Usable while feared
- Usable while confused
- Castable while on vehicle
- SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE

and 6 other unknown attributes
See also (2)
SpellFamily
Generic
Generic