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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Demonic Wards [#203513]
Demonic Wards 
Your tattoos reduce $?$s338682[magic damage taken by 10% and physical damage taken by 10%.][all damage taken by 10%.]
Quick Facts
  • Added in 7.0.1

Spell details
FamilyDemon Hunter (Vengeance)Level13
Costn/aDurationn/a
Rangen/aSchoolPhysical
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Mod Damage Taken %
Value: -10%
Affected Spell Schools: Holy, Fire, Nature, Frost, Shadow, Arcane
Targets: Caster
Effect #1Apply Aura: Mod Damage Taken %
Value: -10%
Affected Spell Schools: Physical
Targets: Caster
Attributes - [Client-Side] Show "ability" instead of "spell"
- Passive spell
- [Client-Side] Don't hide unit weapons in sheath
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Cannot cancel
- Doesn't generate threat
- Cannot be autocast by pet?
- [Client-Side] Don't display in aura bar
- Persists through death
- Castable while on vehicle

and 2 other unknown attributes
Modified by (4)Changelog (9)See also (4)
SpellFamily
Demon Hunter
Vengeance
Demon Hunter
Vengeance
Demon Hunter
Havoc
Demon Hunter