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NAME or ID  Show non-player spells

Desecrated Ground [#115018]
Desecrated Ground 
    100 yd range
Instant cast   
Grants immunity to all effects that cause roots, snares, or loss of control.
Quick Facts
  • Added in 5.0.4


Buff
Desecrated Ground 
Immune to all effects that cause roots, snares, or loss of control.

800 milliseconds remaining
Spell details
FamilyDeath KnightLeveln/a
Costn/aDuration800 milliseconds
Range100 yards (Vision)SchoolShadow
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0Apply Aura: Mechanic Immunity
Value: 0
Targets: Caster
Attributes - Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Cannot cancel
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Remove auras which the spell offers immunity against
- Does not necessarily need shapeshift
- [Client-Side] Don't display range in tooltip
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- [Client-Side] Hide duration
- Usable while feared
- Usable while confused
- Castable while on vehicle

and 8 other unknown attributes
Modified by (6)Changelog (2)See also (7)
SpellFamily
Death Knight
Blood
Death Knight
Artifact Trait - Blood
Death Knight
Death Knight
Death Knight
Death Knight