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Use this script to see basic informations about spells + very complex info about them and their mechanics
Desecration [#184867]
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- Added in 6.2.0
Referenced spells:
- Desecrate
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 50000 yards (Anywhere - Unlimited) | School | Shadow |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Magic | ||
Effect #0 | School damage Value: 10 Value: 13.6027 on Normal Value: 19.4324 on Heroic Value: 38.8648 on Mythic (Raid) Value: 3.88648 on LFR Damage School: Shadow Targets: Starting From Caster, Nearby enemies Radius: 500 yards | ||
Attributes | - [Client-Side] Don't hide unit weapons in sheath - Usable while mounted - Probably negative spell? - Usable while sitting - Can't be redirected - Doesn't break stealth - Can't be reflected - Can target out-of-LoS targets - Can only be cast on players - Ignores resistances - Spell cast forced triggered (castable while walking) - Usable while stunned - Tick at cast/buff apply - [Client-Side] Hide duration - Usable while feared - Usable while confused - Don't turn during cast and 3 other unknown attributes |