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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Devour [#264433]
Devour 
    20 yd range
Instant cast   
Lashed by a spirit for Shadow damage.

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range20 yards (Short)SchoolShadow
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0School damage
Value: 30
Damage School: Shadow
Targets: Caster
Effect #1School damage
Value: 73
Value: 73.6602 on
Damage School: Shadow
Targets: Enemy
Attributes - Usable while mounted
- Probably negative spell?
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Cannot critically hit
- Can't trigger proc
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- SPELL_ATTR4_COMBAT_LOG_NO_CASTER
- Usable while stunned
- [Client-Side] Hide duration
- Usable while feared
- Usable while confused
- Ignore damage percent mods

and 6 other unknown attributes
Only usable in - Test Dungeon
- Verdant Wilds
- The Rotting Mire
- Un'gol Ruins
- Molten Cay
- Skittering Hollow
- Snowblossom Village
- Havenswood
- The Dread Chain
- Whispering Reef
- Jorundall
- Crestfall
Triggered by (1)See also (66)
SpellFamily
Generic