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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Disarmed [#118542]
Disarmed 
Instant cast   
Missing staff.
Quick Facts
  • Added in 5.0.4


Buff
Disarmed 
Missing staff.

10 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration10 seconds
Rangen/aSchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Mod Damage Done
Value: 0
Affected Spell Schools: Physical
Targets: Nearby NPC
Effect #1Apply Aura: Disarm
Targets: Nearby NPC
Attributes - Usable while dead
- Usable while mounted
- Probably negative spell?
- Usable while sitting
- Unaffected by invulnerability
- Doesn't break stealth
- Doesn't generate threat
- Can be cast on dead targets
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Spell can trigger even if triggered?
- Can't trigger proc
- Does not put caster in combat
- Persists through death
- Spell cast forced triggered (castable while walking)
- SPELL_ATTR4_COMBAT_LOG_NO_CASTER
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle

and 6 other unknown attributes
See also (5)
SpellFamily
Generic
Generic
Generic
Generic
Generic