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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Discharged Energy [#134821]
Discharged Energy 
Instant cast   
Inflicts increasing Nature damage.
Quick Facts
  • Added in 5.2.0


Buff
Discharged Energy 
Inflicts increasing Nature damage.

1 second remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration1 second
Rangen/aSchoolNature
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0Apply Aura: Periodically Trigger Spell
Interval: 500 milliseconds


Targets: Caster
Effect #1Apply Aura: Periodic Damage
Value: 2 every 500 milliseconds
Value: 5.45166 every 500 milliseconds on 10h
Value: 5.45166 every 500 milliseconds on 25h
Value: 1.36291 every 500 milliseconds on LFR Old
Targets: Caster
Mechanic: Infected
Attributes - Usable while mounted
- Probably negative spell?
- Usable while sitting
- Doesn't break stealth
- Does not necessarily need shapeshift
- Cannot critically hit
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- SPELL_ATTR4_COMBAT_LOG_NO_CASTER
- Usable while stunned
- [Client-Side] Hide duration
- SPELL_ATTR5_AOE_SPELL
- Usable while feared
- Usable while confused
- Castable while on vehicle
- Ignore damage percent mods

and 4 other unknown attributes
See also (2)
SpellFamily
Generic
Generic