Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
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- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Disrupt [#195439]
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- Added in 7.0.1
Spell details
Family | Demon Hunter | Level | n/a |
Cost | n/a | Duration | 800 milliseconds |
Range | n/a | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Learn Spell Targets: Caster | ||
Effect #1 | Apply Aura: Levitate / Hover Targets: Caster | ||
Attributes | - [Client-Side] Hidden from spellbook / aura bar - [Client-Side] Hide from combat log - Usable while dead - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Doesn't break stealth - Doesn't generate threat - Can be cast on dead targets - Can target out-of-LoS targets - Does not necessarily need shapeshift - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat - Persists through death - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 9 other unknown attributes |
Used by (1) | See also (6) |
Creature | Level | React | Type | Zone | Patch | Spawns |
Doom Commander Beliash | 8 - 45 | A H | Demon | Mardum, the Shattered Abyss | 7.0.3 | 1 |