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Use this script to see basic informations about spells + very complex info about them and their mechanics
Divine Storm [#165744]
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- Added in 6.0.1
Spell details
Family | Generic | Level | n/a |
Cost | 20% of base Mana | Duration | n/a |
Range | 5 yards (Combat) | School | Holy |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | 5 |
GCD | n/a | GCD Category | Normal |
Damage Class | Melee | ||
Effect #0 | Weapon Damage % Value: 110% Damage School: Holy Targets: Starting From Caster, Nearby enemies Radius: 8 yards | ||
Effect #1 | Dummy (server-side) Value: 0 Targets: Caster | ||
Attributes | - [Client-Side] Don't hide unit weapons in sheath - Damage depends on caster's level - Doesn't generate threat |
Used by (2) | See also (26) |
Creature | Level | React | Type | Zone | Patch | Spawns |
Retribution Knight <Knight Riders> | 1 - 60 | A H | Humanoid | 6.0.1 | 0 | |
Vindicator Caeduum | 20 - 50 | A H | Humanoid | Drustvar | 1 |