Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
[DNT] Cleanup Debuffs [#338061]
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Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | n/a | School | Physical |
Cast Time | n/a | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Remove Aura Targets: Starting From Caster, Nearby enemies Radius: 200 yards | ||
Effect #1 | Remove Aura Targets: Starting From Caster, Nearby enemies Radius: 200 yards | ||
Effect #2 | Remove Aura Targets: Starting From Caster, Nearby enemies | ||
Effect #3 | Remove Aura Targets: Starting From Caster, Nearby enemies | ||
Effect #4 | Remove Aura Targets: Starting From Caster, Nearby enemies | ||
Attributes | - [Client-Side] Hidden from spellbook / aura bar - Usable while mounted - Usable while sitting - Can't be redirected - Doesn't break stealth - Can target out-of-LoS targets - Always hit - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Don't turn during cast and 4 other unknown attributes |