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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

[DNT] Equipment VFX Enabler Cover Spell [#345572]
[DNT] Equipment VFX Enabler Cover Spell 
    100 yd range
Instant cast   

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range100 yards (Vision)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Dummy (server-side)


Targets: Any
Effect #1Dummy (server-side)


Targets: Any Zone
Effect #2Dummy (server-side)


Targets: Any
Effect #3Dummy (server-side)


Targets: Any
Effect #4Dummy (server-side)


Targets: Any
Effect #5Dummy (server-side)


Targets: Any
Effect #6Dummy (server-side)


Targets: Any
Effect #7Dummy (server-side)


Targets: Any
Effect #8Dummy (server-side)


Targets: Any
Effect #9Dummy (server-side)


Targets: Any
Effect #10Dummy (server-side)


Targets: Any
Effect #11Dummy (server-side)


Targets: Any
Attributes - [Client-Side] Hidden from spellbook / aura bar
- [Client-Side] Hide from combat log
- [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Can't trigger proc
- Does not put caster in combat
- Always hit
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle
- SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE

and 5 other unknown attributes
Triggered by (7)