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NAME or ID  Show non-player spells

Doom Winds [#204945]
Doom Winds 
Requires Doomhammer
    100 yd range
Instant cast   1 m cooldown
Unleashes the inner power of the Doomhammer, causing all auto attacks to trigger Windfury, and increasing damage dealt by Windfury by 200% for 6 seconds.

Trait has 1 rank
Quick Facts
  • Added in 7.0.1


Buff
Doom Winds 
Chance to proc Windfury weapon on auto attacks increased by 100%. Windfury damage increased by 200%.

6 seconds remaining
Spell details
FamilyShaman (Artifact Trait - Enhancement)Leveln/a
Costn/aDuration6 seconds
Range100 yards (Vision)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldown1 m cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Add Spell Modifier - Flat
Value: 100
Spell Modifier: Chance of Success
Targets: Caster
Affected spells:
» Windfury Weapon
Effect #1Apply Aura: Add Spell Modifier %
Value: 200%
Spell Modifier: Damage/Healing
Targets: Caster
Affected spells:
» Unleash Fury
» Windfury Attack
» Windfury Attack
Effect #2Apply Aura: Add Spell Modifier %
Value: -100%
Spell Modifier: UNKNOWN SPELLMOD #38
Targets: Caster
Affected spells:
» Windfury Weapon
Attributes - Cannot cancel
- [Client-Side] Don't display range in tooltip
- Send amount to client buff

and 2 other unknown attributes
Triggered by (1)Trait of (1)Changelog (5)See also (4)
SpellFamily
Generic