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NAME or ID  Show non-player spells

Doomfire [#182826]
Doomfire 
    500 yd range
Instant cast   5 s cooldown
Archimonde summons a Doomfire Spirit that persists until it is killed. While alive, the spirit will create a line of Doomfire that will pursue a player for 10 seconds. before choosing a new target.

Doomfire inflicts 4 Fire damage every second for 8 seconds. to players that come into contact with it. This effect stacks.
Quick Facts
  • Added in 6.2.0


Referenced spells:
- Doomfire
- Doomfire Fixate
Spell details
FamilyGenericLeveln/a
Costn/aDuration24 days, 20 hours, 31 minutes, 23 seconds
Range500 yards (500 Yards)SchoolFire
Cast TimeInstant castMechanicn/a
Cooldown5 s cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Summon
Value: 0
Category: Wild
Type: None
Slot: 0
NPC: Doomfire Spirit
Duration: 24 days, 20 hours, 31 minutes, 23 seconds
Targets: Spell Destination, TARGET_UNK_138
Attributes - [Client-Side] Don't hide unit weapons in sheath
- Can't be redirected
- Can't be reflected
Changelog (7)See also (16)
NameVersion (mouseover to see tooltip)
Doomfire (22201)
Doomfire (20141)
Doomfire (20008)
Doomfire (19973)
Doomfire (19953)
Doomfire (19906)
Doomfire (19890)