Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Doomsoul Explosion [#288519]
| ||||||||||||
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 30 yards (Medium) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | 5 s cooldown | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Dummy (server-side) Value: 0 Targets: TARGET_UNIT_CASTER_AND_SUMMONS Radius: 100 yards | ||
Effect #1 | Force Cast With Target As Caster Chance: 1% (Probably wrong, value may be used for something else, read spell tooltip) Targets: Caster | ||
Effect #2 | Remove Aura Targets: Caster | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - [Client-Side] Hidden from spellbook / aura bar - [Client-Side] Hide from combat log - [Client-Side] Don't hide unit weapons in sheath - Unaffected by invulnerability - Doesn't generate threat - Can't trigger proc - [Client-Side] Don't display range in tooltip - Ignore damage percent mods and 1 other unknown attribute |
Triggered by (1) | Triggered by (1) | See also (2) |
Spell | Family |
Generic |