Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Dread [#302503]
| ||||||||||||
Buff
| ||||
Family | Generic | Level | n/a |
Cost | n/a | Duration | 10 seconds |
Range | 50000 yards (Anywhere - Unlimited) | School | Shadow |
Cast Time | 2.5 sec cast | Mechanic | Fear |
Cooldown | n/a | Dispel Type | Magic |
Charges | n/a | Max Targets | 2 |
GCD | n/a | GCD Category | n/a |
Damage Class | Magic | ||
Effect #0 | Apply Aura: Fear Value: 0 Targets: Starting From Caster, Nearby enemies Radius: 300 yards | ||
Effect #1 | Apply Aura: Periodic Damage Value: 3 every 1 second Value: 3.00131 every 1 second on Normal Targets: Starting From Caster, Nearby enemies Radius: 300 yards | ||
Attributes | - [Client-Side] Don't hide unit weapons in sheath - Cannot be dodged/parried/blocked - Usable while mounted - Usable while sitting - Can't be redirected - Doesn't break stealth - Can't be reflected - Doesn't generate threat - Can target out-of-LoS targets - Does not necessarily need shapeshift - Cannot critically hit - Can only be cast on players - Can't trigger proc - Does not put caster in combat - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle - SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE and 5 other unknown attributes |