login

Latest fixes

Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Electrical Storm [#137300]
Electrical Storm 
    500 yd range
Instant cast   
Deals 20 Nature damage to enemies in the area.
Quick Facts
  • Added in 5.2.0

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range500 yards (500 Yards)SchoolNature
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0School damage
Value: 20
Damage School: Nature
Targets: Enemies in targeted area
Radius: 10 yards
Effect #1Knockback
Vertical Speed: 0
Horizontal Speed: 0
Targets: Enemies in targeted area
Radius: 10 yards
Attributes - [Client-Side] Don't hide unit weapons in sheath
- Doesn't generate threat
- Can target out-of-LoS targets
- Cannot critically hit
- SPELL_ATTR4_COMBAT_LOG_NO_CASTER
- SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG
- SPELL_ATTR8_ATTACK_IGNORE_IMMUNE_TO_PC_FLAG

and 3 other unknown attributes
Triggered by (1)Changelog (4)See also (12)
SpellFamily
Generic