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NAME or ID  Show non-player spells

Elemental Blood of Megaera [#139586]
99
Elemental Blood of Megaera 
The elemental blood of Megaera increases damage done by all Flaming Heads by 15%. This effect stacks.
Quick Facts
  • Added in 5.2.0


Buff
Elemental Blood of Megaera 
Damage of all Flaming Heads increased by 15%.

24 days, 20 hours, 31 minutes, 23 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration24 days, 20 hours, 31 minutes, 23 seconds
Rangen/aSchoolPhysical
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Mod Damage Done %
Value: 15%
Value: 20% on 10h
Value: 20% on 25h
Value: 10% on LFR Old
Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane
Targets: Caster
Attributes - [Client-Side] Hide from combat log
- Usable while mounted
- Usable while sitting
- Doesn't break stealth
- Does not necessarily need shapeshift
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Can target possessed friends
- Castable while on vehicle

and 5 other unknown attributes
Changelog (3)See also (3)
NameVersion (mouseover to see tooltip)
Elemental Blood of Megaera (16650)
Elemental Blood of Megaera (16539)
Elemental Blood of Megaera (16503)