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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Emerald Charge [#219408]
Emerald Charge 
    Unlimited range
Instant cast   
Heals for $s% of maximum health to allies within 2.5 yards. (27% AP)
Quick Facts
  • Added in 7.0.3

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range50000 yards (Anywhere - Unlimited)SchoolNature
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0Heal for % of Total Health
Value: 5%
Targets: Spell Destination, Allieds in targeted area
Radius: 2.5 yards
AttackPower coefficient: 27 %
Attributes - Usable while mounted
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Does not necessarily need shapeshift
- Spell can trigger even if triggered
- [Client-Side] Don't display range in tooltip
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- [Client-Side] Hide duration
- Usable while feared
- Usable while confused
- Castable while on vehicle

and 9 other unknown attributes
See also (5)