login

Latest fixes

Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Emerge [#264053]
Emerge 
    10 yd range
Instant cast   
As Merektha emerges, all players within 3 yards take 14 Physical damage and are knocked back.

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range10 yards (Very Short)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0School damage
Value: 14
Damage School: Physical
Targets: Spell Destination, Enemies in targeted area
Radius: 3 yards
Effect #1Remove Aura


Targets: Caster
Effect #2Dummy (server-side)
Value: 264052
Targets: Caster
Effect #3Knockback
Vertical Speed: 100
Horizontal Speed: 100
Targets: Spell Destination, Enemies in targeted area
Radius: 3 yards
Effect #4Remove Aura


Targets: Caster
Attributes - Usable while mounted
- Probably negative spell?
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Can target out-of-LoS targets
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Don't turn during cast

and 3 other unknown attributes
See also (38)
SpellFamily
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic