Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Empowered Blood [#70227]
| ||||||||||||
Buff
| ||||
Family | Generic | Level | n/a |
Cost | n/a | Duration | 30 seconds |
Range | 20 yards (Short) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Apply Aura: Mod Damage Done % Value: 100% Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane Targets: Any | ||
Effect #1 | Apply Aura: Dummy aura (server-side) Value: 0 Targets: Nearby NPC | ||
Effect #2 | Apply Aura: Mod Spell Casting Speed % - Does Not Stack Value: 100000% Targets: Any | ||
Attributes | - Probably negative spell? - Unaffected by invulnerability - Can target out-of-LoS targets - Does not put caster in combat | ||
Only usable in | - The Crimson Hall |
Used by (1) | Changelog (5) | See also (6) |
Object | Type | Zone | Patch | Spawns |
Empowering Blood Orb | Goober | Icecrown Citadel | 3.3.0 | 3 |