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Use this script to see basic informations about spells + very complex info about them and their mechanics
Empowered Pulse Grenade [#247390]
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- Added in 7.3.0
Referenced spells:
- Empowered Pulse Grenade
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | n/a | School | Nature |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Magic | ||
Effect #0 | School damage Value: 257 Value: 183.6 on Normal Value: 257.488 on Heroic Value: 348.168 on Mythic (Raid) Value: 137.868 on LFR Damage School: Nature Targets: Starting From Caster, Nearby enemies Radius: 5 yards | ||
Effect #1 | Knockback Vertical Speed: 100 Horizontal Speed: 80 Targets: Starting From Caster, Nearby enemies Radius: 5 yards | ||
Attributes | - Usable while mounted - Probably negative spell? - Usable while sitting - Can't be redirected - Doesn't break stealth - Can't be reflected - Can target out-of-LoS targets - Does not reset autoattack timers - Cannot critically hit - Can only be cast on players - Can't trigger proc - Ignores resistances - Spell cast forced triggered (castable while walking) - SPELL_ATTR4_COMBAT_LOG_NO_CASTER - Usable while stunned - [Client-Side] Hide duration - Usable while feared - Usable while confused - Ignore damage percent mods and 5 other unknown attributes |
See also (9) |
Spell | Family |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic |