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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Empowered Pulse Grenade [#250007]
Empowered Pulse Grenade 
Instant cast   
Quick Facts
  • Added in 7.3.0


Referenced spells:
- Empowered Pulse Grenade
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Rangen/aSchoolNature
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0School damage
Value: 68
Value: 48.9227 on Normal
Value: 68.5141 on Heroic
Value: 92.5612 on Mythic (Raid)
Value: 36.72 on LFR
Damage School: Nature
Targets: Starting From Caster, Nearby Allieds
Radius: 5 yards
Attributes - Usable while mounted
- Probably negative spell?
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Can target out-of-LoS targets
- Does not reset autoattack timers
- Cannot critically hit
- Can only be cast on players
- Can't trigger proc
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- SPELL_ATTR4_COMBAT_LOG_NO_CASTER
- Usable while stunned
- [Client-Side] Hide duration
- Usable while feared
- Usable while confused
- Ignore damage percent mods

and 5 other unknown attributes
Triggered by (1)See also (9)
SpellFamily
Generic