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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Energize [#154149]
Energize 
    100 yd range
Channeled   
As long as the light is channeled on the Sun Construct it will heal for 0.75% of its maximum health each second.
Quick Facts
  • Added in 6.0.1


Buff
Energize 
Healing for 0.75% of maximum health every second.

12 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration12 seconds
Range100 yards (Vision)SchoolPhysical
Cast TimeChanneledMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Mod Total Health Regen %
Value: 75% every 1 second
Value: 125% every 1 second on Heroic
Value: 200% every 1 second on Mythic (Dungeon)
Targets: Nearby NPC
Attributes - Channeled target
- Doesn't generate threat
- Can target out-of-LoS targets
- SPELL_ATTR3_DONT_DISPLAY_CHANNEL_BAR
- Ignore caster's spellpower/damage bonuses
- [Client-Side] Hide duration
Used by (1)Conditions (1)See also (79)
CreatureLevelReactTypeZonePatchSpawns
Skyreach Sun Construct Prototype30 - 40A HMechanical Skyreach6.0.1 10