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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Energize [#154177]
Energize 
    200 yd range
Channeled   
Channels the light from the focusing iris above through the Sun Construct Prototypes to the Arakkoa Sun Construct in order to charge it to full.
Quick Facts
  • Added in 6.0.1


Buff
Energize 
Temporarily energized. Focusing light at the Arakkoa Sun Construct.

24 days, 20 hours, 31 minutes, 23 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration24 days, 20 hours, 31 minutes, 23 seconds
Range200 yards (200)SchoolPhysical
Cast TimeChanneledMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Dummy aura (server-side)
Value: 0
Targets: Starting From Caster, Targets by DB Entry in Area
Radius: 50000 yards
Attributes - [Client-Side] Hidden from spellbook / aura bar
- Channeled target
- Doesn't generate threat
- Can target out-of-LoS targets
Used by (1)See also (79)
CreatureLevelReactTypeZonePatchSpawns
Sun Construct Energizer30 - 40A HServer trigger Skyreach6.0.1 1