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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Energize [#76510]
10
Energize 
    Unlimited range
Instant cast   
Charges the target, increasing damage done by 5%.
Quick Facts
  • Added in 4.0.3


Buff
Energize 
Damage done increased by 5%.

10 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration10 seconds
Range50000 yards (Anywhere - Unlimited)SchoolNature
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Heal for % of Total Health
Value: 5%
Targets: Enemy
Effect #1Apply Aura: Mod Damage Done %
Value: 5%
Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane
Targets: Enemy
Effect #2Apply Aura: Mod Size %
Value: 5%
Targets: Enemy
Attributes - [Client-Side] Show "ability" instead of "spell"
Triggered by (1)Changelog (5)See also (79)
SpellFamily
Generic