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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Erupting Waters [#264903]
Erupting Waters 
2 sec cast   
Violently splits into three smaller elementals, reforming when they are defeated.

Spell details
FamilyGenericLeveln/a
Costn/aDuration24 days, 20 hours, 31 minutes, 23 seconds
Rangen/aSchoolFrost
Cast Time2 sec castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Stun
Targets: Caster
Effect #1Apply Aura: Spell School Immunity
Value: 0
Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane
Targets: Caster
Effect #2Apply Aura: Immunity To Debuffs By Spell School
Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane
Targets: Caster
Effect #3Trigger Spell


Targets: Caster
Effect #4Trigger Spell


Delay: 0.5 seconds (500 ms)
Targets: Caster
Effect #5Trigger Spell


Delay: 1 seconds (1000 ms)
Targets: Caster
Effect #6Apply Aura: Transform Into Model
Value: 0
Creature: Invisible Stalker (62142)
Targets: Caster
Attributes - Unaffected by invulnerability
- Remove auras which the spell offers immunity against
- [Client-Side] Don't display in aura bar

and 2 other unknown attributes
See also (6)