Latest fixes
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Use this script to see basic informations about spells + very complex info about them and their mechanics
Eternal Guardian [#267923]
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Spell details
Family | Hunter | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 50000 yards (Anywhere - Unlimited) | School | Nature |
Cast Time | 5 sec cast | Mechanic | n/a |
Cooldown | 10 m cooldown | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Revive Deat Pet Value: 100 Targets: Any Zone | ||
Effect #1 | Dummy (server-side) Value: 0 | ||
Attributes | - Not usable while shapeshifted/polymorphed - Usable while dead - Usable while mounted - Usable while sitting - Cannot cancel - Doesn't break stealth - Cannot be autocast by pet? - Can be cast on dead targets - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 2 other unknown attributes |
Modified by (4) | See also (3) |
Spell | Family |
Hunter Survival | |
Hunter Basic Hunter spell | |
Hunter | |
Hunter |