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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Evacuation Protocol [#314000]
Evacuation Protocol 
Evacuation Protocol imminent. Allies may revive you by surrendering their Sanity.

Evacuate now?


Buff
Evacuation Protocol 
Countdown to mandatory extraction.

24 days, 20 hours, 31 minutes, 23 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration24 days, 20 hours, 31 minutes, 23 seconds
Rangen/aSchoolPhysical
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Confirmation prompt


Targets: Caster
Attributes - [Client-Side] Hide from combat log
- Usable while dead
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Doesn't break stealth
- Doesn't generate threat
- Can be cast on dead targets
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Spell can trigger even if triggered?
- Can't trigger proc
- Does not put caster in combat
- Persists through death
- [Client-Side] Don't display range in tooltip
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle

and 8 other unknown attributes
Only usable in - Skold-Ashil
- Ranger's Foothold
- Crowley's Overlook
- Vault of Eyir
- Prototype
- Vision of Stormwind
- Vision of Orgrimmar
- Halls of Origination
- Vale of Eternal Twilight
- Vision of the Twisting Sands
Triggered by (2)See also (17)
SpellFamily
Generic
Generic