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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Eviscerate [#128918]
Eviscerate 
Requires Melee weapon
35 Energy   Melee range
Instant cast   
Finishing move that causes damage.
Quick Facts
  • Added in 5.0.4

Spell details
FamilyGenericLeveln/a
Cost 35 EnergyDurationn/a
Range5 yards (Combat)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1 secondGCD CategoryNormal
Damage ClassMelee
Effect #0School damage
Value: 0
Damage School: Physical
Targets: Enemy
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Damage depends on caster's level
Used by (1)Changelog (2)See also (21)
CreatureLevelReactTypeZonePatchSpawns
Wu Kao Rogue1 - 60A HHumanoid 5.0.1 0