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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Eviscerate [#178054]
Eviscerate 
Requires Melee weapon
    Melee range
Instant cast   10 s cooldown
Finishing move that causes 200 Physical damage.
Quick Facts
  • Added in 6.0.2

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range5 yards (Combat)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldown10 s cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1 secondGCD CategoryNormal
Damage ClassMelee
Effect #0Weapon Damage %
Value: 200%
Damage School: Physical
Targets: Enemy
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Force melee combat
- Requires main hand weapon

and 1 other unknown attribute
See also (21)
SpellFamily
Rogue
Subtlety
Rogue
Basic Rogue spell
Rogue
Rogue
Rogue
Rogue
Rogue
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Rogue
Generic
Generic
Rogue