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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Eviscerate [#328082]
Eviscerate 
Requires Melee weapon
    100 yd range
Instant cast   


Referenced spells:
- Eviscerate
Spell details
FamilyRogueLeveln/a
Costn/aDurationn/a
Range100 yards (Tower)SchoolShadow
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1 secondGCD CategoryNormal
Damage ClassMelee
Effect #0School damage
Value: 0
Damage School: Shadow
Targets: Enemy
AttackPower coefficient: 8.8 %
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Force melee combat
- Spell can trigger even if triggered?
- Requires main hand weapon
- Ignore caster's spellpower/damage bonuses
- [Client-Side] Don't display range in tooltip
- Ignore damage percent mods

and 3 other unknown attributes
Modified by (44)See also (21)